Cookie Build / Nomad Wars
Nomad Wars — Real Minecraft world render: Sunken Oasis

Public beta · Play now

NOMAD
WARS

Keep moving. Choose your moment.

A moving safe zone, four districts to explore and one final showdown. Nomad Wars is a survival mini-game now playable in beta on Cookie Build.

Public beta for 2–8 players. Join deliberately through the game menu or /nomadwars play; automatic Quick Play does not include this beta. Matches award no server currency. Rules, timings and balance may change.

Play with friends

Connect to Cookie Build, then enter the command in chat or choose the mode in the game menu.

Java
play.cookie-build.com
Bedrock
play.cookie-build.com · 19132
Join
/nomadwars play

Leave the queue or match with /leave. Join the same mode before the countdown starts.

One match. Two passes. One survivor.

01

Prepare, then follow a refuge

You have 30 seconds to prepare at your starting camp before four safe circles begin moving. Each has a 50-block radius and protects every player. Follow the compass and on-screen direction; a particle trail helps you return if you leave.

02

Gather and craft over two passes

Each pass lasts 240 seconds. The first is peaceful; player combat begins on the second. Starting camps provide wood, food, stone, coal and iron resources. Use normal Minecraft recipes to craft equipment up to iron. Common supplies refill once when the second pass starts.

03

Meet in the middle

After two passes, refuges converge toward the centre. Change routes where they cross. The last survivor wins; after the 90-second final, remaining survivors draw.

Public forge, shared rewards

At a public forge, 4 raw iron and 1 coal become 4 iron ingots after 20 seconds. The result belongs to whoever collects it first. Craft your equipment from the ingots using normal recipes. Barrels are shared caches: everyone can deposit or take items, and their contents remain until someone takes them.

A stocked camp, protected scenery

Every starting camp has the basic gathering resources you need. Mine the marked resources; decorative blocks remain protected. Shared caches and forges are not private storage. The one common-supply refill does not refill caches.

Three worlds to discover

Explore the actual builds in 3D or as a tiny map. These are world renders, not concept art.

Open the map catalogue →

Guidance for Java and Bedrock

Vertical particle markers and ground outlines show nearby refuge edges. The compass, direction and distance help you find safety, with a return trail when outside. Map previews show terrain only; particle visibility varies with device and settings.

Help improve the beta

Which map would you choose? Are the moving zones easy to understand? Would you risk leaving an upgrade behind? Play with a friend and compare your experiences.