Bedrock menu images restored
Game, action and shop icons are back in Bedrock menus.
- Restored the images in Bedrock menus, including the game selector, Skyblock actions and shops.
- Reconnect to the server to load the menus with their icons.
Community news, upcoming play sessions and release notes — one live feed shared with the Cookie Build app.
Announcements and player-facing changes, newest first.
Game, action and shop icons are back in Bedrock menus.
Find your next reward faster, harvest your new island straight away, and keep your builds safe when returning home.
Choose whether to share website visit and navigation statistics, with a compact preference panel.
Choose an existing player for a gift, manage your payments separately, and choose whether to share shop statistics.
Explore the shop, equip your free lobby trail, and choose optional cosmetics without competitive advantages.
Browse the cosmetics collection in game and manage your equipment on the website.
Skyblock progress stays consistent when a skill notification cannot be loaded.
Leaving a TurfWars match no longer lets that old match interfere with your next game.
Skyblock merchant menus now move reliably from Sell or Buy to resource and quantity selection on Bedrock.
Bedrock players now benefit from an additional connection fallback when the primary route is temporarily unavailable.
Skyblock reconnects now resume safely and BedWars arenas are open again after a deployment configuration issue.
Bedrock item behaviour and several classic-combat interactions are now more consistent across inventories, hotbar changes, and sword blocking.

Skyblock inventory now follows you safely across lobby visits, while a physical island chest makes shared storage, worker collection and merchant trades much easier to understand.
Game selectors now explain which lobby is filling, Skyblock is easier to find while waiting, and Four Corners returns with its complete scenery.

Deaths now return players to their own island, Bedrock actions always reach a result, merchant purchases are replay-safe, and the generator has a cleaner protected layout.

The generator is now a visible island landmark, Workers unlock through play, and Bedrock merchant menus recover instead of waiting forever.

Java players can reach and understand their generator, see upgrade affordability, and prepare their inventory for a queued minigame without a false server error.

Spectating, passive queues and safe match reconnection keep quiet periods useful without pulling players out of Skyblock too early.

A dedicated island bank, merchant, usable warehouse, social islands and deeper progression make every resource useful on Java, Bedrock and mobile.
Skyblock entry now lands players safely on their island, every lobby guide shows the mode's live activity, and compact champion heads return.
A glowing Skyblock guide and illustrated island sign now make the beta easier to find, while a cleaner spawn leaves more room to explore.
The Cookie Build website now offers complete French, German and Italian journeys alongside every existing regional language, with more reliable switching and clearer search results.
The website, core Java and Bedrock menus, and supported companion-app actions now share clearer regional language choices for Australia, Bulgaria, Peru, India and Brazil.
Bedrock players now get more readable illustrated buttons and guided menu journeys across the lobby, minigames, BedWars shops and Skyblock.

Reopening the Skyblock menu on Bedrock no longer leaves its actions stuck on the main page after an empty warehouse deposit.

Skyblock is playable on Java and Bedrock, while companion management remains a limited beta and mobile market actions stay closed until their own safety checks are complete.
This update replaces an earlier note .

The first Bedrock lobby screen is illustrated, Skyblock actions now stay inside guided menus, and the internal iOS/TestFlight companion-app beta can manage core island progression.

Skyblock commands stay visible, a direct lobby return is available, and Bedrock navigation can now use the verified Cookie Build icon pack.

A persistent island menu and a clearer multi-game picker make it easier to enter Skyblock, understand each mode and move around Cookie Build on either Minecraft edition.
Cookie Build now accepts Minecraft Bedrock 26.45 while keeping Java access and existing cross-play unchanged.
A persistent Cookie Orchard island, guided progression, helpers and a safe player market arrive together on Minecraft and the companion app.
Rematches are more reliable across every game, while SkyWars now offers fairer loot, better pacing, and clearer guidance for new players.

New players now see a shorter welcome, clearer waiting choices, practice that keeps their place in the queue, and simple replay options on Java and Bedrock.
This update replaces an earlier note .
Cookie Colosseum is open on Java and Bedrock while we continue to tune balance and reliability from player feedback.
This update replaces an earlier note .
The earned-coin kit shop and detailed game history are not included in the app versions currently available from Apple and Google.
This update replaces an earlier note .

New players now get clearer guidance, useful queue controls, faster solo practice, native replay choices, and a more transparent public server experience.

A dedicated BedWars page now explains the Cookie Colosseum rules, Java and Bedrock cross-play, connection details, shops and cookie economy.

Protect your bed, spend bakery cookies and fight across a purpose-built floating arena—now in beta on Java and Bedrock.
Cookie BedWars is now open in beta on Cookie Build. Join a team, defend your bakery bed, collect cookies at your base, bridge to diamond and emerald islands, and eliminate every rival team in the Cookie Colosseum. Java players get native inventory shops and Bedrock players get native forms backed by the same prices and rules. Because this is a beta, the mode may be temporarily disabled while we fix an issue. Please do not hesitate to send us any bug you find on Discord or Twitter/X—it genuinely helps us improve the game. Java: play.cookie-build.com Bedrock: play.cookie-build.com, port 19132 Discord: https://discord.gg/ajmPnwh9g8 Twitter/X: https://x.com/CookieBuild

Waiting text now stays visible and a BedWars countdown starts only when at least two opposing teams are represented.
The companion app adds an earned-coin kit shop, live linked-player status, focused per-game stats and history, and low-noise tools for finding players.
Coming soon: a limited production preview of four-team BedWars with bakery-cookie generators, native Java and Bedrock shops, and a purpose-built floating arena.
Build Battle now keeps rematches in the right game, makes judging fairer and puts more creative tools one click away across Java and Bedrock.
Dedicated guides now explain how to join and play Build Battle, MicroBattles, Pitchout, SkyWars and Turf Wars on Bedrock and Java.
Cookie Build now runs on Paper 26.2 with refreshed Geyser and Floodgate components for current Java and Bedrock clients.
SkyWars progression now initializes safely when several server tasks load a player's kit data at the same time.
Compact game labels and a live activity counter now make it obvious when other players are already in matches.
The classic red-versus-blue archery game returns with its recovered arena and a safer cross-platform match lifecycle.
Clearer first-join guidance and focused SkyWars and BuildBattles fixes make it easier to choose a game and start playing.
Two classic Cookie Build modes return with recovered maps, modern progression, and safer match lifecycles.
The network now detects failures earlier and gives the team enough context to fix them quickly.
Follow live status, events, Friends and Parties, and opt in when a game needs more players.